# Generated automatically by gen-auto-xsh # # Source files: # /usr/include/allegro/3d.h # /usr/include/allegro/3dmaths.h # /usr/include/allegro/alcompat.h # /usr/include/allegro/alinline.h # /usr/include/allegro/alunixac.h # /usr/include/allegro/base.h # /usr/include/allegro/color.h # /usr/include/allegro/compiled.h # /usr/include/allegro/config.h # /usr/include/allegro/datafile.h # /usr/include/allegro/debug.h # /usr/include/allegro/digi.h # /usr/include/allegro/draw.h # /usr/include/allegro/file.h # /usr/include/allegro/fix.h # /usr/include/allegro/fixed.h # /usr/include/allegro/fli.h # /usr/include/allegro/fmaths.h # /usr/include/allegro/gfx.h # /usr/include/allegro/gui.h # /usr/include/allegro/joystick.h # /usr/include/allegro/keyboard.h # /usr/include/allegro/matrix.h # /usr/include/allegro/midi.h # /usr/include/allegro/mouse.h # /usr/include/allegro/palette.h # /usr/include/allegro/quat.h # /usr/include/allegro/rle.h # /usr/include/allegro/sound.h # /usr/include/allegro/stream.h # /usr/include/allegro/system.h # /usr/include/allegro/text.h # /usr/include/allegro/timer.h # /usr/include/allegro/unicode.h # /usr/include/allegro/inline/3dmaths.inl # /usr/include/allegro/inline/asm.inl # /usr/include/allegro/inline/color.inl # /usr/include/allegro/inline/draw.inl # /usr/include/allegro/inline/file.inl # /usr/include/allegro/inline/fix.inl # /usr/include/allegro/inline/fmaths.inl # /usr/include/allegro/inline/gfx.inl # /usr/include/allegro/inline/gui.inl # /usr/include/allegro/inline/matrix.inl # /usr/include/allegro/inline/rle.inl # /usr/include/allegro/inline/system.inl # int AL_COLORCONV_15_TO_16() CODE: RETVAL = COLORCONV_15_TO_16; OUTPUT: RETVAL int AL_COLORCONV_15_TO_24() CODE: RETVAL = COLORCONV_15_TO_24; OUTPUT: RETVAL int AL_COLORCONV_15_TO_32() CODE: RETVAL = COLORCONV_15_TO_32; OUTPUT: RETVAL int AL_COLORCONV_15_TO_8() CODE: RETVAL = COLORCONV_15_TO_8; OUTPUT: RETVAL int AL_COLORCONV_16_TO_15() CODE: RETVAL = COLORCONV_16_TO_15; OUTPUT: RETVAL int AL_COLORCONV_16_TO_24() CODE: RETVAL = COLORCONV_16_TO_24; OUTPUT: RETVAL int AL_COLORCONV_16_TO_32() CODE: RETVAL = COLORCONV_16_TO_32; OUTPUT: RETVAL int AL_COLORCONV_16_TO_8() CODE: RETVAL = COLORCONV_16_TO_8; OUTPUT: RETVAL int AL_COLORCONV_24_TO_15() CODE: RETVAL = COLORCONV_24_TO_15; OUTPUT: RETVAL int AL_COLORCONV_24_TO_16() CODE: RETVAL = COLORCONV_24_TO_16; OUTPUT: RETVAL int AL_COLORCONV_24_TO_32() CODE: RETVAL = COLORCONV_24_TO_32; OUTPUT: RETVAL int AL_COLORCONV_24_TO_8() CODE: RETVAL = COLORCONV_24_TO_8; OUTPUT: RETVAL int AL_COLORCONV_32A_TO_15() CODE: RETVAL = COLORCONV_32A_TO_15; OUTPUT: RETVAL int AL_COLORCONV_32A_TO_16() CODE: RETVAL = COLORCONV_32A_TO_16; OUTPUT: RETVAL int AL_COLORCONV_32A_TO_24() CODE: RETVAL = COLORCONV_32A_TO_24; OUTPUT: RETVAL int AL_COLORCONV_32A_TO_8() CODE: RETVAL = COLORCONV_32A_TO_8; OUTPUT: RETVAL int AL_COLORCONV_32_TO_15() CODE: RETVAL = COLORCONV_32_TO_15; OUTPUT: RETVAL int AL_COLORCONV_32_TO_16() CODE: RETVAL = COLORCONV_32_TO_16; OUTPUT: RETVAL int AL_COLORCONV_32_TO_24() CODE: RETVAL = COLORCONV_32_TO_24; OUTPUT: RETVAL int AL_COLORCONV_32_TO_8() CODE: RETVAL = COLORCONV_32_TO_8; OUTPUT: RETVAL int AL_COLORCONV_8_TO_15() CODE: RETVAL = COLORCONV_8_TO_15; OUTPUT: RETVAL int AL_COLORCONV_8_TO_16() CODE: RETVAL = COLORCONV_8_TO_16; OUTPUT: RETVAL int AL_COLORCONV_8_TO_24() CODE: RETVAL = COLORCONV_8_TO_24; OUTPUT: RETVAL int AL_COLORCONV_8_TO_32() CODE: RETVAL = COLORCONV_8_TO_32; OUTPUT: RETVAL int AL_COLORCONV_DITHER_HI() CODE: RETVAL = COLORCONV_DITHER_HI; OUTPUT: RETVAL int AL_COLORCONV_DITHER_PAL() CODE: RETVAL = COLORCONV_DITHER_PAL; OUTPUT: RETVAL int AL_COLORCONV_EXPAND_15_TO_16() CODE: RETVAL = COLORCONV_EXPAND_15_TO_16; OUTPUT: RETVAL int AL_COLORCONV_KEEP_TRANS() CODE: RETVAL = COLORCONV_KEEP_TRANS; OUTPUT: RETVAL int AL_COLORCONV_NONE() CODE: RETVAL = COLORCONV_NONE; OUTPUT: RETVAL int AL_COLORCONV_REDUCE_16_TO_15() CODE: RETVAL = COLORCONV_REDUCE_16_TO_15; OUTPUT: RETVAL int AL_DAT_BITMAP() CODE: RETVAL = DAT_BITMAP; OUTPUT: RETVAL int AL_DAT_C_SPRITE() CODE: RETVAL = DAT_C_SPRITE; OUTPUT: RETVAL int AL_DAT_DATA() CODE: RETVAL = DAT_DATA; OUTPUT: RETVAL int AL_DAT_END() CODE: RETVAL = DAT_END; OUTPUT: RETVAL int AL_DAT_FILE() CODE: RETVAL = DAT_FILE; OUTPUT: RETVAL int AL_DAT_FLI() CODE: RETVAL = DAT_FLI; OUTPUT: RETVAL int AL_DAT_FONT() CODE: RETVAL = DAT_FONT; OUTPUT: RETVAL int AL_DAT_MAGIC() CODE: RETVAL = DAT_MAGIC; OUTPUT: RETVAL int AL_DAT_MIDI() CODE: RETVAL = DAT_MIDI; OUTPUT: RETVAL int AL_DAT_NAME() CODE: RETVAL = DAT_NAME; OUTPUT: RETVAL int AL_DAT_PALETTE() CODE: RETVAL = DAT_PALETTE; OUTPUT: RETVAL int AL_DAT_PALLETE() CODE: RETVAL = DAT_PALLETE; OUTPUT: RETVAL int AL_DAT_PATCH() CODE: RETVAL = DAT_PATCH; OUTPUT: RETVAL int AL_DAT_PROPERTY() CODE: RETVAL = DAT_PROPERTY; OUTPUT: RETVAL int AL_DAT_RLE_SPRITE() CODE: RETVAL = DAT_RLE_SPRITE; OUTPUT: RETVAL int AL_DAT_SAMPLE() CODE: RETVAL = DAT_SAMPLE; OUTPUT: RETVAL int AL_DAT_XC_SPRITE() CODE: RETVAL = DAT_XC_SPRITE; OUTPUT: RETVAL int AL_DIGI_AUTODETECT() CODE: RETVAL = DIGI_AUTODETECT; OUTPUT: RETVAL int AL_DIGI_NONE() CODE: RETVAL = DIGI_NONE; OUTPUT: RETVAL int AL_DIGI_VOICES() CODE: RETVAL = DIGI_VOICES; OUTPUT: RETVAL int AL_DRAW_MODE_COPY_PATTERN() CODE: RETVAL = DRAW_MODE_COPY_PATTERN; OUTPUT: RETVAL int AL_DRAW_MODE_MASKED_PATTERN() CODE: RETVAL = DRAW_MODE_MASKED_PATTERN; OUTPUT: RETVAL int AL_DRAW_MODE_SOLID() CODE: RETVAL = DRAW_MODE_SOLID; OUTPUT: RETVAL int AL_DRAW_MODE_SOLID_PATTERN() CODE: RETVAL = DRAW_MODE_SOLID_PATTERN; OUTPUT: RETVAL int AL_DRAW_MODE_TRANS() CODE: RETVAL = DRAW_MODE_TRANS; OUTPUT: RETVAL int AL_DRAW_MODE_XOR() CODE: RETVAL = DRAW_MODE_XOR; OUTPUT: RETVAL int AL_GFX_AUTODETECT() CODE: RETVAL = GFX_AUTODETECT; OUTPUT: RETVAL int AL_GFX_AUTODETECT_FULLSCREEN() CODE: RETVAL = GFX_AUTODETECT_FULLSCREEN; OUTPUT: RETVAL int AL_GFX_AUTODETECT_WINDOWED() CODE: RETVAL = GFX_AUTODETECT_WINDOWED; OUTPUT: RETVAL int AL_GFX_CAN_SCROLL() CODE: RETVAL = GFX_CAN_SCROLL; OUTPUT: RETVAL int AL_GFX_CAN_TRIPLE_BUFFER() CODE: RETVAL = GFX_CAN_TRIPLE_BUFFER; OUTPUT: RETVAL int AL_GFX_HW_CURSOR() CODE: RETVAL = GFX_HW_CURSOR; OUTPUT: RETVAL int AL_GFX_HW_FILL() CODE: RETVAL = GFX_HW_FILL; OUTPUT: RETVAL int AL_GFX_HW_FILL_COPY_PATTERN() CODE: RETVAL = GFX_HW_FILL_COPY_PATTERN; OUTPUT: RETVAL int AL_GFX_HW_FILL_SOLID_PATTERN() CODE: RETVAL = GFX_HW_FILL_SOLID_PATTERN; OUTPUT: RETVAL int AL_GFX_HW_FILL_XOR() CODE: RETVAL = GFX_HW_FILL_XOR; OUTPUT: RETVAL int AL_GFX_HW_GLYPH() CODE: RETVAL = GFX_HW_GLYPH; OUTPUT: RETVAL int AL_GFX_HW_HLINE() CODE: RETVAL = GFX_HW_HLINE; OUTPUT: RETVAL int AL_GFX_HW_HLINE_COPY_PATTERN() CODE: RETVAL = GFX_HW_HLINE_COPY_PATTERN; OUTPUT: RETVAL int AL_GFX_HW_HLINE_SOLID_PATTERN() CODE: RETVAL = GFX_HW_HLINE_SOLID_PATTERN; OUTPUT: RETVAL int AL_GFX_HW_HLINE_XOR() CODE: RETVAL = GFX_HW_HLINE_XOR; OUTPUT: RETVAL int AL_GFX_HW_LINE() CODE: RETVAL = GFX_HW_LINE; OUTPUT: RETVAL int AL_GFX_HW_LINE_XOR() CODE: RETVAL = GFX_HW_LINE_XOR; OUTPUT: RETVAL int AL_GFX_HW_MEM_BLIT() CODE: RETVAL = GFX_HW_MEM_BLIT; OUTPUT: RETVAL int AL_GFX_HW_MEM_BLIT_MASKED() CODE: RETVAL = GFX_HW_MEM_BLIT_MASKED; OUTPUT: RETVAL int AL_GFX_HW_SYS_TO_VRAM_BLIT() CODE: RETVAL = GFX_HW_SYS_TO_VRAM_BLIT; OUTPUT: RETVAL int AL_GFX_HW_SYS_TO_VRAM_BLIT_MASKED() CODE: RETVAL = GFX_HW_SYS_TO_VRAM_BLIT_MASKED; OUTPUT: RETVAL int AL_GFX_HW_TRIANGLE() CODE: RETVAL = GFX_HW_TRIANGLE; OUTPUT: RETVAL int AL_GFX_HW_TRIANGLE_XOR() CODE: RETVAL = GFX_HW_TRIANGLE_XOR; OUTPUT: RETVAL int AL_GFX_HW_VRAM_BLIT() CODE: RETVAL = GFX_HW_VRAM_BLIT; OUTPUT: RETVAL int AL_GFX_HW_VRAM_BLIT_MASKED() CODE: RETVAL = GFX_HW_VRAM_BLIT_MASKED; OUTPUT: RETVAL int AL_GFX_SAFE() CODE: RETVAL = GFX_SAFE; OUTPUT: RETVAL int AL_GFX_TEXT() CODE: RETVAL = GFX_TEXT; OUTPUT: RETVAL int AL_JOYFLAG_ANALOGUE() CODE: RETVAL = JOYFLAG_ANALOGUE; OUTPUT: RETVAL int AL_JOYFLAG_CALIBRATE() CODE: RETVAL = JOYFLAG_CALIBRATE; OUTPUT: RETVAL int AL_JOYFLAG_CALIB_ANALOGUE() CODE: RETVAL = JOYFLAG_CALIB_ANALOGUE; OUTPUT: RETVAL int AL_JOYFLAG_CALIB_DIGITAL() CODE: RETVAL = JOYFLAG_CALIB_DIGITAL; OUTPUT: RETVAL int AL_JOYFLAG_DIGITAL() CODE: RETVAL = JOYFLAG_DIGITAL; OUTPUT: RETVAL int AL_JOYFLAG_SIGNED() CODE: RETVAL = JOYFLAG_SIGNED; OUTPUT: RETVAL int AL_JOYFLAG_UNSIGNED() CODE: RETVAL = JOYFLAG_UNSIGNED; OUTPUT: RETVAL int AL_JOY_HAT_CENTER() CODE: RETVAL = JOY_HAT_CENTER; OUTPUT: RETVAL int AL_JOY_HAT_CENTRE() CODE: RETVAL = JOY_HAT_CENTRE; OUTPUT: RETVAL int AL_JOY_HAT_DOWN() CODE: RETVAL = JOY_HAT_DOWN; OUTPUT: RETVAL int AL_JOY_HAT_LEFT() CODE: RETVAL = JOY_HAT_LEFT; OUTPUT: RETVAL int AL_JOY_HAT_RIGHT() CODE: RETVAL = JOY_HAT_RIGHT; OUTPUT: RETVAL int AL_JOY_HAT_UP() CODE: RETVAL = JOY_HAT_UP; OUTPUT: RETVAL int AL_JOY_TYPE_AUTODETECT() CODE: RETVAL = JOY_TYPE_AUTODETECT; OUTPUT: RETVAL int AL_JOY_TYPE_NONE() CODE: RETVAL = JOY_TYPE_NONE; OUTPUT: RETVAL int AL_KB_ACCENT1_FLAG() CODE: RETVAL = KB_ACCENT1_FLAG; OUTPUT: RETVAL int AL_KB_ACCENT2_FLAG() CODE: RETVAL = KB_ACCENT2_FLAG; OUTPUT: RETVAL int AL_KB_ACCENT3_FLAG() CODE: RETVAL = KB_ACCENT3_FLAG; OUTPUT: RETVAL int AL_KB_ACCENT4_FLAG() CODE: RETVAL = KB_ACCENT4_FLAG; OUTPUT: RETVAL int AL_KB_ALT_FLAG() CODE: RETVAL = KB_ALT_FLAG; OUTPUT: RETVAL int AL_KB_CAPSLOCK_FLAG() CODE: RETVAL = KB_CAPSLOCK_FLAG; OUTPUT: RETVAL int AL_KB_CTRL_FLAG() CODE: RETVAL = KB_CTRL_FLAG; OUTPUT: RETVAL int AL_KB_EXTENDED() CODE: RETVAL = KB_EXTENDED; OUTPUT: RETVAL int AL_KB_INALTSEQ_FLAG() CODE: RETVAL = KB_INALTSEQ_FLAG; OUTPUT: RETVAL int AL_KB_LWIN_FLAG() CODE: RETVAL = KB_LWIN_FLAG; OUTPUT: RETVAL int AL_KB_MENU_FLAG() CODE: RETVAL = KB_MENU_FLAG; OUTPUT: RETVAL int AL_KB_NORMAL() CODE: RETVAL = KB_NORMAL; OUTPUT: RETVAL int AL_KB_NUMLOCK_FLAG() CODE: RETVAL = KB_NUMLOCK_FLAG; OUTPUT: RETVAL int AL_KB_RWIN_FLAG() CODE: RETVAL = KB_RWIN_FLAG; OUTPUT: RETVAL int AL_KB_SCROLOCK_FLAG() CODE: RETVAL = KB_SCROLOCK_FLAG; OUTPUT: RETVAL int AL_KB_SHIFT_FLAG() CODE: RETVAL = KB_SHIFT_FLAG; OUTPUT: RETVAL int AL_KEY_0() CODE: RETVAL = KEY_0; OUTPUT: RETVAL int AL_KEY_0_PAD() CODE: RETVAL = KEY_0_PAD; OUTPUT: RETVAL int AL_KEY_1() CODE: RETVAL = KEY_1; OUTPUT: RETVAL int AL_KEY_1_PAD() CODE: RETVAL = KEY_1_PAD; OUTPUT: RETVAL int AL_KEY_2() CODE: RETVAL = KEY_2; OUTPUT: RETVAL int AL_KEY_2_PAD() CODE: RETVAL = KEY_2_PAD; OUTPUT: RETVAL int AL_KEY_3() CODE: RETVAL = KEY_3; OUTPUT: RETVAL int AL_KEY_3_PAD() CODE: RETVAL = KEY_3_PAD; OUTPUT: RETVAL int AL_KEY_4() CODE: RETVAL = KEY_4; OUTPUT: RETVAL int AL_KEY_4_PAD() CODE: RETVAL = KEY_4_PAD; OUTPUT: RETVAL int AL_KEY_5() CODE: RETVAL = KEY_5; OUTPUT: RETVAL int AL_KEY_5_PAD() CODE: RETVAL = KEY_5_PAD; OUTPUT: RETVAL int AL_KEY_6() CODE: RETVAL = KEY_6; OUTPUT: RETVAL int AL_KEY_6_PAD() CODE: RETVAL = KEY_6_PAD; OUTPUT: RETVAL int AL_KEY_7() CODE: RETVAL = KEY_7; OUTPUT: RETVAL int AL_KEY_7_PAD() CODE: RETVAL = KEY_7_PAD; OUTPUT: RETVAL int AL_KEY_8() CODE: RETVAL = KEY_8; OUTPUT: RETVAL int AL_KEY_8_PAD() CODE: RETVAL = KEY_8_PAD; OUTPUT: RETVAL int AL_KEY_9() CODE: RETVAL = KEY_9; OUTPUT: RETVAL int AL_KEY_9_PAD() CODE: RETVAL = KEY_9_PAD; OUTPUT: RETVAL int AL_KEY_A() CODE: RETVAL = KEY_A; OUTPUT: RETVAL int AL_KEY_ABNT_C1() CODE: RETVAL = KEY_ABNT_C1; OUTPUT: RETVAL int AL_KEY_ALT() CODE: RETVAL = KEY_ALT; OUTPUT: RETVAL int AL_KEY_ALTGR() CODE: RETVAL = KEY_ALTGR; OUTPUT: RETVAL int AL_KEY_ASTERISK() CODE: RETVAL = KEY_ASTERISK; OUTPUT: RETVAL int AL_KEY_AT() CODE: RETVAL = KEY_AT; OUTPUT: RETVAL int AL_KEY_B() CODE: RETVAL = KEY_B; OUTPUT: RETVAL int AL_KEY_BACKSLASH() CODE: RETVAL = KEY_BACKSLASH; OUTPUT: RETVAL int AL_KEY_BACKSLASH2() CODE: RETVAL = KEY_BACKSLASH2; OUTPUT: RETVAL int AL_KEY_BACKSPACE() CODE: RETVAL = KEY_BACKSPACE; OUTPUT: RETVAL int AL_KEY_C() CODE: RETVAL = KEY_C; OUTPUT: RETVAL int AL_KEY_CAPSLOCK() CODE: RETVAL = KEY_CAPSLOCK; OUTPUT: RETVAL int AL_KEY_CIRCUMFLEX() CODE: RETVAL = KEY_CIRCUMFLEX; OUTPUT: RETVAL int AL_KEY_CLOSEBRACE() CODE: RETVAL = KEY_CLOSEBRACE; OUTPUT: RETVAL int AL_KEY_COLON() CODE: RETVAL = KEY_COLON; OUTPUT: RETVAL int AL_KEY_COLON2() CODE: RETVAL = KEY_COLON2; OUTPUT: RETVAL int AL_KEY_COMMA() CODE: RETVAL = KEY_COMMA; OUTPUT: RETVAL int AL_KEY_CONVERT() CODE: RETVAL = KEY_CONVERT; OUTPUT: RETVAL int AL_KEY_D() CODE: RETVAL = KEY_D; OUTPUT: RETVAL int AL_KEY_DEL() CODE: RETVAL = KEY_DEL; OUTPUT: RETVAL int AL_KEY_DEL_PAD() CODE: RETVAL = KEY_DEL_PAD; OUTPUT: RETVAL int AL_KEY_DOWN() CODE: RETVAL = KEY_DOWN; OUTPUT: RETVAL int AL_KEY_E() CODE: RETVAL = KEY_E; OUTPUT: RETVAL int AL_KEY_END() CODE: RETVAL = KEY_END; OUTPUT: RETVAL int AL_KEY_ENTER() CODE: RETVAL = KEY_ENTER; OUTPUT: RETVAL int AL_KEY_ENTER_PAD() CODE: RETVAL = KEY_ENTER_PAD; OUTPUT: RETVAL int AL_KEY_EQUALS() CODE: RETVAL = KEY_EQUALS; OUTPUT: RETVAL int AL_KEY_ESC() CODE: RETVAL = KEY_ESC; OUTPUT: RETVAL int AL_KEY_F() CODE: RETVAL = KEY_F; OUTPUT: RETVAL int AL_KEY_F1() CODE: RETVAL = KEY_F1; OUTPUT: RETVAL int AL_KEY_F10() CODE: RETVAL = KEY_F10; OUTPUT: RETVAL int AL_KEY_F11() CODE: RETVAL = KEY_F11; OUTPUT: RETVAL int AL_KEY_F12() CODE: RETVAL = KEY_F12; OUTPUT: RETVAL int AL_KEY_F2() CODE: RETVAL = KEY_F2; OUTPUT: RETVAL int AL_KEY_F3() CODE: RETVAL = KEY_F3; OUTPUT: RETVAL int AL_KEY_F4() CODE: RETVAL = KEY_F4; OUTPUT: RETVAL int AL_KEY_F5() CODE: RETVAL = KEY_F5; OUTPUT: RETVAL int AL_KEY_F6() CODE: RETVAL = KEY_F6; OUTPUT: RETVAL int AL_KEY_F7() CODE: RETVAL = KEY_F7; OUTPUT: RETVAL int AL_KEY_F8() CODE: RETVAL = KEY_F8; OUTPUT: RETVAL int AL_KEY_F9() CODE: RETVAL = KEY_F9; OUTPUT: RETVAL int AL_KEY_G() CODE: RETVAL = KEY_G; OUTPUT: RETVAL int AL_KEY_H() CODE: RETVAL = KEY_H; OUTPUT: RETVAL int AL_KEY_HOME() CODE: RETVAL = KEY_HOME; OUTPUT: RETVAL int AL_KEY_I() CODE: RETVAL = KEY_I; OUTPUT: RETVAL int AL_KEY_INSERT() CODE: RETVAL = KEY_INSERT; OUTPUT: RETVAL int AL_KEY_J() CODE: RETVAL = KEY_J; OUTPUT: RETVAL int AL_KEY_K() CODE: RETVAL = KEY_K; OUTPUT: RETVAL int AL_KEY_KANA() CODE: RETVAL = KEY_KANA; OUTPUT: RETVAL int AL_KEY_KANJI() CODE: RETVAL = KEY_KANJI; OUTPUT: RETVAL int AL_KEY_L() CODE: RETVAL = KEY_L; OUTPUT: RETVAL int AL_KEY_LCONTROL() CODE: RETVAL = KEY_LCONTROL; OUTPUT: RETVAL int AL_KEY_LEFT() CODE: RETVAL = KEY_LEFT; OUTPUT: RETVAL int AL_KEY_LSHIFT() CODE: RETVAL = KEY_LSHIFT; OUTPUT: RETVAL int AL_KEY_LWIN() CODE: RETVAL = KEY_LWIN; OUTPUT: RETVAL int AL_KEY_M() CODE: RETVAL = KEY_M; OUTPUT: RETVAL int AL_KEY_MAX() CODE: RETVAL = KEY_MAX; OUTPUT: RETVAL int AL_KEY_MENU() CODE: RETVAL = KEY_MENU; OUTPUT: RETVAL int AL_KEY_MINUS() CODE: RETVAL = KEY_MINUS; OUTPUT: RETVAL int AL_KEY_MINUS_PAD() CODE: RETVAL = KEY_MINUS_PAD; OUTPUT: RETVAL int AL_KEY_MODIFIERS() CODE: RETVAL = KEY_MODIFIERS; OUTPUT: RETVAL int AL_KEY_N() CODE: RETVAL = KEY_N; OUTPUT: RETVAL int AL_KEY_NOCONVERT() CODE: RETVAL = KEY_NOCONVERT; OUTPUT: RETVAL int AL_KEY_NUMLOCK() CODE: RETVAL = KEY_NUMLOCK; OUTPUT: RETVAL int AL_KEY_O() CODE: RETVAL = KEY_O; OUTPUT: RETVAL int AL_KEY_OPENBRACE() CODE: RETVAL = KEY_OPENBRACE; OUTPUT: RETVAL int AL_KEY_P() CODE: RETVAL = KEY_P; OUTPUT: RETVAL int AL_KEY_PAUSE() CODE: RETVAL = KEY_PAUSE; OUTPUT: RETVAL int AL_KEY_PGDN() CODE: RETVAL = KEY_PGDN; OUTPUT: RETVAL int AL_KEY_PGUP() CODE: RETVAL = KEY_PGUP; OUTPUT: RETVAL int AL_KEY_PLUS_PAD() CODE: RETVAL = KEY_PLUS_PAD; OUTPUT: RETVAL int AL_KEY_PRTSCR() CODE: RETVAL = KEY_PRTSCR; OUTPUT: RETVAL int AL_KEY_Q() CODE: RETVAL = KEY_Q; OUTPUT: RETVAL int AL_KEY_QUOTE() CODE: RETVAL = KEY_QUOTE; OUTPUT: RETVAL int AL_KEY_R() CODE: RETVAL = KEY_R; OUTPUT: RETVAL int AL_KEY_RCONTROL() CODE: RETVAL = KEY_RCONTROL; OUTPUT: RETVAL int AL_KEY_RIGHT() CODE: RETVAL = KEY_RIGHT; OUTPUT: RETVAL int AL_KEY_RSHIFT() CODE: RETVAL = KEY_RSHIFT; OUTPUT: RETVAL int AL_KEY_RWIN() CODE: RETVAL = KEY_RWIN; OUTPUT: RETVAL int AL_KEY_S() CODE: RETVAL = KEY_S; OUTPUT: RETVAL int AL_KEY_SCRLOCK() CODE: RETVAL = KEY_SCRLOCK; OUTPUT: RETVAL int AL_KEY_SLASH() CODE: RETVAL = KEY_SLASH; OUTPUT: RETVAL int AL_KEY_SLASH_PAD() CODE: RETVAL = KEY_SLASH_PAD; OUTPUT: RETVAL int AL_KEY_SPACE() CODE: RETVAL = KEY_SPACE; OUTPUT: RETVAL int AL_KEY_STOP() CODE: RETVAL = KEY_STOP; OUTPUT: RETVAL int AL_KEY_T() CODE: RETVAL = KEY_T; OUTPUT: RETVAL int AL_KEY_TAB() CODE: RETVAL = KEY_TAB; OUTPUT: RETVAL int AL_KEY_TILDE() CODE: RETVAL = KEY_TILDE; OUTPUT: RETVAL int AL_KEY_U() CODE: RETVAL = KEY_U; OUTPUT: RETVAL int AL_KEY_UP() CODE: RETVAL = KEY_UP; OUTPUT: RETVAL int AL_KEY_V() CODE: RETVAL = KEY_V; OUTPUT: RETVAL int AL_KEY_W() CODE: RETVAL = KEY_W; OUTPUT: RETVAL int AL_KEY_X() CODE: RETVAL = KEY_X; OUTPUT: RETVAL int AL_KEY_Y() CODE: RETVAL = KEY_Y; OUTPUT: RETVAL int AL_KEY_YEN() CODE: RETVAL = KEY_YEN; OUTPUT: RETVAL int AL_KEY_Z() CODE: RETVAL = KEY_Z; OUTPUT: RETVAL int AL_MASK_COLOR_15() CODE: RETVAL = MASK_COLOR_15; OUTPUT: RETVAL int AL_MASK_COLOR_16() CODE: RETVAL = MASK_COLOR_16; OUTPUT: RETVAL int AL_MASK_COLOR_24() CODE: RETVAL = MASK_COLOR_24; OUTPUT: RETVAL int AL_MASK_COLOR_32() CODE: RETVAL = MASK_COLOR_32; OUTPUT: RETVAL int AL_MASK_COLOR_8() CODE: RETVAL = MASK_COLOR_8; OUTPUT: RETVAL int AL_MIDI_AUTODETECT() CODE: RETVAL = MIDI_AUTODETECT; OUTPUT: RETVAL int AL_MIDI_DIGMID() CODE: RETVAL = MIDI_DIGMID; OUTPUT: RETVAL int AL_MIDI_NONE() CODE: RETVAL = MIDI_NONE; OUTPUT: RETVAL int AL_MIDI_TRACKS() CODE: RETVAL = MIDI_TRACKS; OUTPUT: RETVAL int AL_MIDI_VOICES() CODE: RETVAL = MIDI_VOICES; OUTPUT: RETVAL int AL_PLAYMODE_BACKWARD() CODE: RETVAL = PLAYMODE_BACKWARD; OUTPUT: RETVAL int AL_PLAYMODE_BIDIR() CODE: RETVAL = PLAYMODE_BIDIR; OUTPUT: RETVAL int AL_PLAYMODE_FORWARD() CODE: RETVAL = PLAYMODE_FORWARD; OUTPUT: RETVAL int AL_PLAYMODE_LOOP() CODE: RETVAL = PLAYMODE_LOOP; OUTPUT: RETVAL int AL_PLAYMODE_PLAY() CODE: RETVAL = PLAYMODE_PLAY; OUTPUT: RETVAL int AL_SWITCH_AMNESIA() CODE: RETVAL = SWITCH_AMNESIA; OUTPUT: RETVAL int AL_SWITCH_BACKAMNESIA() CODE: RETVAL = SWITCH_BACKAMNESIA; OUTPUT: RETVAL int AL_SWITCH_BACKGROUND() CODE: RETVAL = SWITCH_BACKGROUND; OUTPUT: RETVAL int AL_SWITCH_IN() CODE: RETVAL = SWITCH_IN; OUTPUT: RETVAL int AL_SWITCH_NONE() CODE: RETVAL = SWITCH_NONE; OUTPUT: RETVAL int AL_SWITCH_OUT() CODE: RETVAL = SWITCH_OUT; OUTPUT: RETVAL int AL_SWITCH_PAUSE() CODE: RETVAL = SWITCH_PAUSE; OUTPUT: RETVAL int AL_SYSTEM_AUTODETECT() CODE: RETVAL = SYSTEM_AUTODETECT; OUTPUT: RETVAL int AL_SYSTEM_NONE() CODE: RETVAL = SYSTEM_NONE; OUTPUT: RETVAL void al_acquire_bitmap(bmp) BITMAP *bmp CODE: acquire_bitmap(bmp); void al_adjust_sample(spl, vol, pan, freq, loop) SAMPLE *spl int vol int pan int freq int loop CODE: adjust_sample(spl, vol, pan, freq, loop); void al_allegro_exit() CODE: allegro_exit(); int al_allocate_voice(spl) SAMPLE *spl CODE: RETVAL = allocate_voice(spl); OUTPUT: RETVAL int al_bitmap_color_depth(bmp) BITMAP *bmp CODE: RETVAL = bitmap_color_depth(bmp); OUTPUT: RETVAL int al_bitmap_mask_color(bmp) BITMAP *bmp CODE: RETVAL = bitmap_mask_color(bmp); OUTPUT: RETVAL void al_blit(source, dest, source_x, source_y, dest_x, dest_y, width, height) BITMAP *source BITMAP *dest int source_x int source_y int dest_x int dest_y int width int height CODE: blit(source, dest, source_x, source_y, dest_x, dest_y, width, height); int al_calibrate_joystick(n) int n CODE: RETVAL = calibrate_joystick(n); OUTPUT: RETVAL const char * al_calibrate_joystick_name(n) int n CODE: RETVAL = calibrate_joystick_name(n); OUTPUT: RETVAL void al_clear_bitmap(bitmap) BITMAP *bitmap CODE: clear_bitmap(bitmap); void al_clear_keybuf() CODE: clear_keybuf(); void al_clear_to_color(bitmap, color) BITMAP *bitmap int color CODE: clear_to_color(bitmap, color); BITMAP * al_create_bitmap(width, height) int width int height CODE: RETVAL = create_bitmap(width, height); OUTPUT: RETVAL BITMAP * al_create_bitmap_ex(color_depth, width, height) int color_depth int width int height CODE: RETVAL = create_bitmap_ex(color_depth, width, height); OUTPUT: RETVAL SAMPLE * al_create_sample(bits, stereo, freq, len) int bits int stereo int freq int len CODE: RETVAL = create_sample(bits, stereo, freq, len); OUTPUT: RETVAL BITMAP * al_create_sub_bitmap(parent, x, y, width, height) BITMAP *parent int x int y int width int height CODE: RETVAL = create_sub_bitmap(parent, x, y, width, height); OUTPUT: RETVAL BITMAP * al_create_system_bitmap(width, height) int width int height CODE: RETVAL = create_system_bitmap(width, height); OUTPUT: RETVAL BITMAP * al_create_video_bitmap(width, height) int width int height CODE: RETVAL = create_video_bitmap(width, height); OUTPUT: RETVAL void al_deallocate_voice(voice) int voice CODE: deallocate_voice(voice); int al_desktop_color_depth() CODE: RETVAL = desktop_color_depth(); OUTPUT: RETVAL void al_destroy_bitmap(bitmap) BITMAP *bitmap CODE: destroy_bitmap(bitmap); void al_destroy_font(f) FONT *f CODE: destroy_font(f); void al_destroy_midi(midi) MIDI *midi CODE: destroy_midi(midi); void al_destroy_rle_sprite(sprite) RLE_SPRITE *sprite CODE: destroy_rle_sprite(sprite); void al_destroy_sample(spl) SAMPLE *spl CODE: destroy_sample(spl); void al_draw_gouraud_sprite(bmp, sprite, x, y, c1, c2, c3, c4) BITMAP *bmp BITMAP *sprite int x int y int c1 int c2 int c3 int c4 CODE: draw_gouraud_sprite(bmp, sprite, x, y, c1, c2, c3, c4); void al_draw_lit_rle_sprite(bmp, sprite, x, y, color) BITMAP *bmp RLE_SPRITE *sprite int x int y int color CODE: draw_lit_rle_sprite(bmp, sprite, x, y, color); void al_draw_lit_sprite(bmp, sprite, x, y, color) BITMAP *bmp BITMAP *sprite int x int y int color CODE: draw_lit_sprite(bmp, sprite, x, y, color); void al_draw_rle_sprite(bmp, sprite, x, y) BITMAP *bmp RLE_SPRITE *sprite int x int y CODE: draw_rle_sprite(bmp, sprite, x, y); void al_draw_sprite(bmp, sprite, x, y) BITMAP *bmp BITMAP *sprite int x int y CODE: draw_sprite(bmp, sprite, x, y); void al_draw_trans_rle_sprite(bmp, sprite, x, y) BITMAP *bmp RLE_SPRITE *sprite int x int y CODE: draw_trans_rle_sprite(bmp, sprite, x, y); void al_draw_trans_sprite(bmp, sprite, x, y) BITMAP *bmp BITMAP *sprite int x int y CODE: draw_trans_sprite(bmp, sprite, x, y); void al_drawing_mode(mode, pattern, x_anchor, y_anchor) int mode BITMAP *pattern int x_anchor int y_anchor CODE: drawing_mode(mode, pattern, x_anchor, y_anchor); void al_ellipse(bmp, x, y, rx, ry, color) BITMAP *bmp int x int y int rx int ry int color CODE: ellipse(bmp, x, y, rx, ry, color); void al_ellipsefill(bmp, x, y, rx, ry, color) BITMAP *bmp int x int y int rx int ry int color CODE: ellipsefill(bmp, x, y, rx, ry, color); void al_fixup_datafile(data) DATAFILE *data CODE: fixup_datafile(data); void al_floodfill(bmp, x, y, color) BITMAP *bmp int x int y int color CODE: floodfill(bmp, x, y, color); int al_get_display_switch_mode() CODE: RETVAL = get_display_switch_mode(); OUTPUT: RETVAL void al_get_palette(p) RGB * p CODE: get_palette(p); int al_get_refresh_rate() CODE: RETVAL = get_refresh_rate(); OUTPUT: RETVAL RLE_SPRITE * al_get_rle_sprite(bitmap) BITMAP *bitmap CODE: RETVAL = get_rle_sprite(bitmap); OUTPUT: RETVAL int al_geta(c) int c CODE: RETVAL = geta(c); OUTPUT: RETVAL int al_geta_depth(color_depth, c) int color_depth int c CODE: RETVAL = geta_depth(color_depth, c); OUTPUT: RETVAL int al_getb(c) int c CODE: RETVAL = getb(c); OUTPUT: RETVAL int al_getb_depth(color_depth, c) int color_depth int c CODE: RETVAL = getb_depth(color_depth, c); OUTPUT: RETVAL int al_getg(c) int c CODE: RETVAL = getg(c); OUTPUT: RETVAL int al_getg_depth(color_depth, c) int color_depth int c CODE: RETVAL = getg_depth(color_depth, c); OUTPUT: RETVAL int al_getpixel(bmp, x, y) BITMAP *bmp int x int y CODE: RETVAL = getpixel(bmp, x, y); OUTPUT: RETVAL int al_getr(c) int c CODE: RETVAL = getr(c); OUTPUT: RETVAL int al_getr_depth(color_depth, c) int color_depth int c CODE: RETVAL = getr_depth(color_depth, c); OUTPUT: RETVAL void al_hline(bmp, x1, y, x2, color) BITMAP *bmp int x1 int y int x2 int color CODE: hline(bmp, x1, y, x2, color); int al_install_joystick(type) int type CODE: RETVAL = install_joystick(type); OUTPUT: RETVAL int al_install_keyboard() CODE: RETVAL = install_keyboard(); OUTPUT: RETVAL int al_install_mouse() CODE: RETVAL = install_mouse(); OUTPUT: RETVAL int al_install_sound(digi, midi, cfg_path) int digi int midi const char *cfg_path CODE: RETVAL = install_sound(digi, midi, cfg_path); OUTPUT: RETVAL int al_install_timer() CODE: RETVAL = install_timer(); OUTPUT: RETVAL int al_is_memory_bitmap(bmp) BITMAP *bmp CODE: RETVAL = is_memory_bitmap(bmp); OUTPUT: RETVAL int al_is_same_bitmap(bmp1, bmp2) BITMAP *bmp1 BITMAP *bmp2 CODE: RETVAL = is_same_bitmap(bmp1, bmp2); OUTPUT: RETVAL int al_is_screen_bitmap(bmp) BITMAP *bmp CODE: RETVAL = is_screen_bitmap(bmp); OUTPUT: RETVAL int al_is_sub_bitmap(bmp) BITMAP *bmp CODE: RETVAL = is_sub_bitmap(bmp); OUTPUT: RETVAL int al_is_system_bitmap(bmp) BITMAP *bmp CODE: RETVAL = is_system_bitmap(bmp); OUTPUT: RETVAL int al_is_video_bitmap(bmp) BITMAP *bmp CODE: RETVAL = is_video_bitmap(bmp); OUTPUT: RETVAL int al_keypressed() CODE: RETVAL = keypressed(); OUTPUT: RETVAL void al_line(bmp, x1, y1, x2, y2, color) BITMAP *bmp int x1 int y1 int x2 int y2 int color CODE: line(bmp, x1, y1, x2, y2, color); BITMAP * al_load_bitmap(filename, pal) const char *filename RGB *pal CODE: RETVAL = load_bitmap(filename, pal); OUTPUT: RETVAL DATAFILE * al_load_datafile(filename) const char *filename CODE: RETVAL = load_datafile(filename); OUTPUT: RETVAL DATAFILE * al_load_datafile_object(filename, objectname) const char *filename const char *objectname CODE: RETVAL = load_datafile_object(filename, objectname); OUTPUT: RETVAL MIDI * al_load_midi(filename) const char *filename CODE: RETVAL = load_midi(filename); OUTPUT: RETVAL SAMPLE * al_load_sample(filename) const char *filename CODE: RETVAL = load_sample(filename); OUTPUT: RETVAL int al_makeacol(r, g, b, a) int r int g int b int a CODE: RETVAL = makeacol(r, g, b, a); OUTPUT: RETVAL int al_makeacol_depth(color_depth, r, g, b, a) int color_depth int r int g int b int a CODE: RETVAL = makeacol_depth(color_depth, r, g, b, a); OUTPUT: RETVAL int al_makecol(r, g, b) int r int g int b CODE: RETVAL = makecol(r, g, b); OUTPUT: RETVAL int al_makecol_depth(color_depth, r, g, b) int color_depth int r int g int b CODE: RETVAL = makecol_depth(color_depth, r, g, b); OUTPUT: RETVAL void al_masked_blit(source, dest, source_x, source_y, dest_x, dest_y, width, height) BITMAP *source BITMAP *dest int source_x int source_y int dest_x int dest_y int width int height CODE: masked_blit(source, dest, source_x, source_y, dest_x, dest_y, width, height); void al_masked_stretch_blit(s, d, s_x, s_y, s_w, s_h, d_x, d_y, d_w, d_h) BITMAP *s BITMAP *d int s_x int s_y int s_w int s_h int d_x int d_y int d_w int d_h CODE: masked_stretch_blit(s, d, s_x, s_y, s_w, s_h, d_x, d_y, d_w, d_h); void al_midi_pause() CODE: midi_pause(); void al_midi_resume() CODE: midi_resume(); int al_midi_seek(target) int target CODE: RETVAL = midi_seek(target); OUTPUT: RETVAL int al_mouse_needs_poll() CODE: RETVAL = mouse_needs_poll(); OUTPUT: RETVAL void al_packfile_password(password) const char *password CODE: packfile_password(password); int al_play_looped_midi(midi, loop_start, loop_end) MIDI *midi int loop_start int loop_end CODE: RETVAL = play_looped_midi(midi, loop_start, loop_end); OUTPUT: RETVAL int al_play_midi(midi, loop) MIDI *midi int loop CODE: RETVAL = play_midi(midi, loop); OUTPUT: RETVAL int al_play_sample(spl, vol, pan, freq, loop) SAMPLE *spl int vol int pan int freq int loop CODE: RETVAL = play_sample(spl, vol, pan, freq, loop); OUTPUT: RETVAL int al_poll_joystick() CODE: RETVAL = poll_joystick(); OUTPUT: RETVAL int al_poll_keyboard() CODE: RETVAL = poll_keyboard(); OUTPUT: RETVAL int al_poll_mouse() CODE: RETVAL = poll_mouse(); OUTPUT: RETVAL void al_position_mouse(x, y) int x int y CODE: position_mouse(x, y); void al_position_mouse_z(z) int z CODE: position_mouse_z(z); void al_putpixel(bmp, x, y, color) BITMAP *bmp int x int y int color CODE: putpixel(bmp, x, y, color); void al_reallocate_voice(voice, spl) int voice SAMPLE *spl CODE: reallocate_voice(voice, spl); void al_rect(bmp, x1, y1, x2, y2, color) BITMAP *bmp int x1 int y1 int x2 int y2 int color CODE: rect(bmp, x1, y1, x2, y2, color); void al_rectfill(bmp, x1, y1, x2, y2, color) BITMAP *bmp int x1 int y1 int x2 int y2 int color CODE: rectfill(bmp, x1, y1, x2, y2, color); void al_release_bitmap(bmp) BITMAP *bmp CODE: release_bitmap(bmp); void al_release_voice(voice) int voice CODE: release_voice(voice); void al_remove_keyboard() CODE: remove_keyboard(); void al_remove_mouse() CODE: remove_mouse(); void al_remove_sound() CODE: remove_sound(); void al_remove_timer() CODE: remove_timer(); void al_request_refresh_rate(rate) int rate CODE: request_refresh_rate(rate); void al_reserve_voices(digi_voices, midi_voices) int digi_voices int midi_voices CODE: reserve_voices(digi_voices, midi_voices); int al_save_bitmap(filename, bmp, pal) const char *filename BITMAP *bmp RGB *pal CODE: RETVAL = save_bitmap(filename, bmp, pal); OUTPUT: RETVAL void al_scare_mouse() CODE: scare_mouse(); void al_scare_mouse_area(x, y, w, h) int x int y int w int h CODE: scare_mouse_area(x, y, w, h); int al_scroll_screen(x, y) int x int y CODE: RETVAL = scroll_screen(x, y); OUTPUT: RETVAL void al_select_palette(p) RGB * p CODE: select_palette(p); void al_set_alpha_blender() CODE: set_alpha_blender(); void al_set_clip(bitmap, x1, y1, x2, y2) BITMAP *bitmap int x1 int y1 int x2 int y2 CODE: set_clip(bitmap, x1, y1, x2, y2); void al_set_color_conversion(mode) int mode CODE: set_color_conversion(mode); void al_set_color_depth(depth) int depth CODE: set_color_depth(depth); int al_set_display_switch_mode(mode) int mode CODE: RETVAL = set_display_switch_mode(mode); OUTPUT: RETVAL int al_set_gfx_mode(card, w, h, v_w, v_h) int card int w int h int v_w int v_h CODE: RETVAL = set_gfx_mode(card, w, h, v_w, v_h); OUTPUT: RETVAL void al_set_keyboard_rate(delay, repeat) int delay int repeat CODE: set_keyboard_rate(delay, repeat); void al_set_leds(leds) int leds CODE: set_leds(leds); void al_set_mouse_range(x1, y1, x2, y2) int x1 int y1 int x2 int y2 CODE: set_mouse_range(x1, y1, x2, y2); void al_set_mouse_speed(xspeed, yspeed) int xspeed int yspeed CODE: set_mouse_speed(xspeed, yspeed); void al_set_mouse_sprite(sprite) BITMAP *sprite CODE: set_mouse_sprite(sprite); void al_set_mouse_sprite_focus(x, y) int x int y CODE: set_mouse_sprite_focus(x, y); void al_set_palette(p) RGB * p CODE: set_palette(p); void al_set_trans_blender(r, g, b, a) int r int g int b int a CODE: set_trans_blender(r, g, b, a); void al_set_volume(digi_volume, midi_volume) int digi_volume int midi_volume CODE: set_volume(digi_volume, midi_volume); void al_set_volume_per_voice(scale) int scale CODE: set_volume_per_voice(scale); void al_set_window_title(name) const char *name CODE: set_window_title(name); void al_show_mouse(bmp) BITMAP *bmp CODE: show_mouse(bmp); int al_show_video_bitmap(bitmap) BITMAP *bitmap CODE: RETVAL = show_video_bitmap(bitmap); OUTPUT: RETVAL void al_stop_midi() CODE: stop_midi(); void al_stop_sample(spl) SAMPLE *spl CODE: stop_sample(spl); void al_stretch_blit(s, d, s_x, s_y, s_w, s_h, d_x, d_y, d_w, d_h) BITMAP *s BITMAP *d int s_x int s_y int s_w int s_h int d_x int d_y int d_w int d_h CODE: stretch_blit(s, d, s_x, s_y, s_w, s_h, d_x, d_y, d_w, d_h); int al_text_height(f) FONT *f CODE: RETVAL = text_height(f); OUTPUT: RETVAL int al_text_length(f, str) FONT *f const char *str CODE: RETVAL = text_length(f, str); OUTPUT: RETVAL int al_text_mode(mode) int mode CODE: RETVAL = text_mode(mode); OUTPUT: RETVAL void al_textout(bmp, f, str, x, y, color) BITMAP *bmp FONT *f const char *str int x int y int color CODE: textout(bmp, f, str, x, y, color); void al_textout_centre(bmp, f, str, x, y, color) BITMAP *bmp FONT *f const char *str int x int y int color CODE: textout_centre(bmp, f, str, x, y, color); void al_textout_justify(bmp, f, str, x1, x2, y, diff, color) BITMAP *bmp FONT *f const char *str int x1 int x2 int y int diff int color CODE: textout_justify(bmp, f, str, x1, x2, y, diff, color); void al_textout_right(bmp, f, str, x, y, color) BITMAP *bmp FONT *f const char *str int x int y int color CODE: textout_right(bmp, f, str, x, y, color); void al_triangle(bmp, x1, y1, x2, y2, x3, y3, color) BITMAP *bmp int x1 int y1 int x2 int y2 int x3 int y3 int color CODE: triangle(bmp, x1, y1, x2, y2, x3, y3, color); void al_unload_datafile(dat) DATAFILE *dat CODE: unload_datafile(dat); void al_unload_datafile_object(dat) DATAFILE *dat CODE: unload_datafile_object(dat); void al_unscare_mouse() CODE: unscare_mouse(); void al_unselect_palette() CODE: unselect_palette(); void al_vline(bmp, x, y1, y2, color) BITMAP *bmp int x int y1 int y2 int color CODE: vline(bmp, x, y1, y2, color); SAMPLE * al_voice_check(voice) int voice CODE: RETVAL = voice_check(voice); OUTPUT: RETVAL int al_voice_get_frequency(voice) int voice CODE: RETVAL = voice_get_frequency(voice); OUTPUT: RETVAL int al_voice_get_pan(voice) int voice CODE: RETVAL = voice_get_pan(voice); OUTPUT: RETVAL int al_voice_get_position(voice) int voice CODE: RETVAL = voice_get_position(voice); OUTPUT: RETVAL int al_voice_get_volume(voice) int voice CODE: RETVAL = voice_get_volume(voice); OUTPUT: RETVAL void al_voice_set_frequency(voice, frequency) int voice int frequency CODE: voice_set_frequency(voice, frequency); void al_voice_set_playmode(voice, playmode) int voice int playmode CODE: voice_set_playmode(voice, playmode); void al_voice_set_position(voice, position) int voice int position CODE: voice_set_position(voice, position); void al_voice_set_priority(voice, priority) int voice int priority CODE: voice_set_priority(voice, priority); void al_voice_set_volume(voice, volume) int voice int volume CODE: voice_set_volume(voice, volume); void al_voice_start(voice) int voice CODE: voice_start(voice); void al_voice_stop(voice) int voice CODE: voice_stop(voice); void al_vsync() CODE: vsync(); # Generated automatically by gen-auto-xsh-id # # Source files: # /usr/include/allegro/platform/aintbeos.h # /usr/include/allegro/platform/aintdos.h # /usr/include/allegro/platform/aintlnx.h # /usr/include/allegro/platform/aintmac.h # /usr/include/allegro/platform/aintqnx.h # /usr/include/allegro/platform/aintunix.h # /usr/include/allegro/platform/aintwin.h # /usr/include/allegro/platform/al386gcc.h # /usr/include/allegro/platform/al386vc.h # /usr/include/allegro/platform/al386wat.h # /usr/include/allegro/platform/albcc32.h # /usr/include/allegro/platform/albecfg.h # /usr/include/allegro/platform/albeos.h # /usr/include/allegro/platform/aldjgpp.h # /usr/include/allegro/platform/aldos.h # /usr/include/allegro/platform/almac.h # /usr/include/allegro/platform/almaccfg.h # /usr/include/allegro/platform/almngw32.h # /usr/include/allegro/platform/almsvc.h # /usr/include/allegro/platform/alplatf.h # /usr/include/allegro/platform/alqnx.h # /usr/include/allegro/platform/alqnxcfg.h # /usr/include/allegro/platform/alucfg.h # /usr/include/allegro/platform/alunix.h # /usr/include/allegro/platform/alunixac.h # /usr/include/allegro/platform/alwatcom.h # /usr/include/allegro/platform/alwin.h # /usr/include/allegro/platform/macdef.h # int AL_SYSTEM_BEOS() CODE: RETVAL = AL_ID('B','S','Y','S'); OUTPUT: RETVAL int AL_GFX_BEOS() CODE: RETVAL = AL_ID('B','F','S',' '); OUTPUT: RETVAL int AL_GFX_BEOS_FULLSCREEN() CODE: RETVAL = AL_ID('B','F','S',' '); OUTPUT: RETVAL int AL_GFX_BEOS_FULLSCREEN_SAFE() CODE: RETVAL = AL_ID('B','F','S','S'); OUTPUT: RETVAL int AL_GFX_BEOS_WINDOWED() CODE: RETVAL = AL_ID('B','W','N',' '); OUTPUT: RETVAL int AL_GFX_BEOS_WINDOWED_SAFE() CODE: RETVAL = AL_ID('B','W','N','S'); OUTPUT: RETVAL int AL_DIGI_BEOS() CODE: RETVAL = AL_ID('B','D','I','G'); OUTPUT: RETVAL int AL_MIDI_BEOS() CODE: RETVAL = AL_ID('B','M','I','D'); OUTPUT: RETVAL int AL_SYSTEM_DOS() CODE: RETVAL = AL_ID('D','O','S',' '); OUTPUT: RETVAL int AL_JOY_TYPE_STANDARD() CODE: RETVAL = AL_ID('S','T','D',' '); OUTPUT: RETVAL int AL_JOY_TYPE_2PADS() CODE: RETVAL = AL_ID('2','P','A','D'); OUTPUT: RETVAL int AL_JOY_TYPE_4BUTTON() CODE: RETVAL = AL_ID('4','B','U','T'); OUTPUT: RETVAL int AL_JOY_TYPE_6BUTTON() CODE: RETVAL = AL_ID('6','B','U','T'); OUTPUT: RETVAL int AL_JOY_TYPE_8BUTTON() CODE: RETVAL = AL_ID('8','B','U','T'); OUTPUT: RETVAL int AL_JOY_TYPE_FSPRO() CODE: RETVAL = AL_ID('F','P','R','O'); OUTPUT: RETVAL int AL_JOY_TYPE_WINGEX() CODE: RETVAL = AL_ID('W','I','N','G'); OUTPUT: RETVAL int AL_JOY_TYPE_SIDEWINDER() CODE: RETVAL = AL_ID('S','W',' ',' '); OUTPUT: RETVAL int AL_JOY_TYPE_SIDEWINDER_AG() CODE: RETVAL = AL_ID('S','W','A','G'); OUTPUT: RETVAL int AL_JOY_TYPE_GAMEPAD_PRO() CODE: RETVAL = AL_ID('G','P','R','O'); OUTPUT: RETVAL int AL_JOY_TYPE_GRIP() CODE: RETVAL = AL_ID('G','R','I','P'); OUTPUT: RETVAL int AL_JOY_TYPE_GRIP4() CODE: RETVAL = AL_ID('G','R','I','4'); OUTPUT: RETVAL int AL_JOY_TYPE_SNESPAD_LPT1() CODE: RETVAL = AL_ID('S','N','E','1'); OUTPUT: RETVAL int AL_JOY_TYPE_SNESPAD_LPT2() CODE: RETVAL = AL_ID('S','N','E','2'); OUTPUT: RETVAL int AL_JOY_TYPE_SNESPAD_LPT3() CODE: RETVAL = AL_ID('S','N','E','3'); OUTPUT: RETVAL int AL_JOY_TYPE_PSXPAD_LPT1() CODE: RETVAL = AL_ID('P','S','X','1'); OUTPUT: RETVAL int AL_JOY_TYPE_PSXPAD_LPT2() CODE: RETVAL = AL_ID('P','S','X','2'); OUTPUT: RETVAL int AL_JOY_TYPE_PSXPAD_LPT3() CODE: RETVAL = AL_ID('P','S','X','3'); OUTPUT: RETVAL int AL_JOY_TYPE_N64PAD_LPT1() CODE: RETVAL = AL_ID('N','6','4','1'); OUTPUT: RETVAL int AL_JOY_TYPE_N64PAD_LPT2() CODE: RETVAL = AL_ID('N','6','4','2'); OUTPUT: RETVAL int AL_JOY_TYPE_N64PAD_LPT3() CODE: RETVAL = AL_ID('N','6','4','3'); OUTPUT: RETVAL int AL_JOY_TYPE_DB9_LPT1() CODE: RETVAL = AL_ID('D','B','9','1'); OUTPUT: RETVAL int AL_JOY_TYPE_DB9_LPT2() CODE: RETVAL = AL_ID('D','B','9','2'); OUTPUT: RETVAL int AL_JOY_TYPE_DB9_LPT3() CODE: RETVAL = AL_ID('D','B','9','3'); OUTPUT: RETVAL int AL_JOY_TYPE_TURBOGRAFX_LPT1() CODE: RETVAL = AL_ID('T','G','X','1'); OUTPUT: RETVAL int AL_JOY_TYPE_TURBOGRAFX_LPT2() CODE: RETVAL = AL_ID('T','G','X','2'); OUTPUT: RETVAL int AL_JOY_TYPE_TURBOGRAFX_LPT3() CODE: RETVAL = AL_ID('T','G','X','3'); OUTPUT: RETVAL int AL_JOY_TYPE_IFSEGA_ISA() CODE: RETVAL = AL_ID('S','E','G','I'); OUTPUT: RETVAL int AL_JOY_TYPE_IFSEGA_PCI() CODE: RETVAL = AL_ID('S','E','G','P'); OUTPUT: RETVAL int AL_JOY_TYPE_IFSEGA_PCI_FAST() CODE: RETVAL = AL_ID('S','G','P','F'); OUTPUT: RETVAL int AL_JOY_TYPE_WINGWARRIOR() CODE: RETVAL = AL_ID('W','W','A','R'); OUTPUT: RETVAL int AL_GFX_VGA() CODE: RETVAL = AL_ID('V','G','A',' '); OUTPUT: RETVAL int AL_GFX_MODEX() CODE: RETVAL = AL_ID('M','O','D','X'); OUTPUT: RETVAL int AL_GFX_VESA1() CODE: RETVAL = AL_ID('V','B','E','1'); OUTPUT: RETVAL int AL_GFX_VESA2B() CODE: RETVAL = AL_ID('V','B','2','B'); OUTPUT: RETVAL int AL_GFX_VESA2L() CODE: RETVAL = AL_ID('V','B','2','L'); OUTPUT: RETVAL int AL_GFX_VESA3() CODE: RETVAL = AL_ID('V','B','E','3'); OUTPUT: RETVAL int AL_GFX_VBEAF() CODE: RETVAL = AL_ID('V','B','A','F'); OUTPUT: RETVAL int AL_GFX_XTENDED() CODE: RETVAL = AL_ID('X','T','N','D'); OUTPUT: RETVAL int AL_DIGI_SB10() CODE: RETVAL = AL_ID('S','B','1','0'); OUTPUT: RETVAL int AL_DIGI_SB15() CODE: RETVAL = AL_ID('S','B','1','5'); OUTPUT: RETVAL int AL_DIGI_SB20() CODE: RETVAL = AL_ID('S','B','2','0'); OUTPUT: RETVAL int AL_DIGI_SBPRO() CODE: RETVAL = AL_ID('S','B','P',' '); OUTPUT: RETVAL int AL_DIGI_SB16() CODE: RETVAL = AL_ID('S','B','1','6'); OUTPUT: RETVAL int AL_DIGI_AUDIODRIVE() CODE: RETVAL = AL_ID('E','S','S',' '); OUTPUT: RETVAL int AL_DIGI_SOUNDSCAPE() CODE: RETVAL = AL_ID('E','S','C',' '); OUTPUT: RETVAL int AL_DIGI_WINSOUNDSYS() CODE: RETVAL = AL_ID('W','S','S',' '); OUTPUT: RETVAL int AL_MIDI_OPL2() CODE: RETVAL = AL_ID('O','P','L','2'); OUTPUT: RETVAL int AL_MIDI_2XOPL2() CODE: RETVAL = AL_ID('O','P','L','X'); OUTPUT: RETVAL int AL_MIDI_OPL3() CODE: RETVAL = AL_ID('O','P','L','3'); OUTPUT: RETVAL int AL_MIDI_SB_OUT() CODE: RETVAL = AL_ID('S','B',' ',' '); OUTPUT: RETVAL int AL_MIDI_MPU() CODE: RETVAL = AL_ID('M','P','U',' '); OUTPUT: RETVAL int AL_MIDI_AWE32() CODE: RETVAL = AL_ID('A','W','E',' '); OUTPUT: RETVAL int AL_SYSTEM_MACOS() CODE: RETVAL = AL_ID('M','C','O','S'); OUTPUT: RETVAL int AL_GFX_DRAWSPROCKET() CODE: RETVAL = AL_ID('D','S','P',' '); OUTPUT: RETVAL int AL_DIGI_MACOS() CODE: RETVAL = AL_ID('M','C','O','S'); OUTPUT: RETVAL int AL_MIDI_QUICKTIME() CODE: RETVAL = AL_ID('Q','T',' ',' '); OUTPUT: RETVAL int AL_SYSTEM_QNX() CODE: RETVAL = AL_ID('Q','S','Y','S'); OUTPUT: RETVAL int AL_GFX_PHOTON() CODE: RETVAL = AL_ID('Q','P','H',' '); OUTPUT: RETVAL int AL_GFX_PHOTON_DIRECT() CODE: RETVAL = AL_ID('Q','P','H','D'); OUTPUT: RETVAL int AL_DIGI_ALSA() CODE: RETVAL = AL_ID('A','L','S','A'); OUTPUT: RETVAL int AL_MIDI_ALSA() CODE: RETVAL = AL_ID('A','M','I','D'); OUTPUT: RETVAL int AL_DIGI_OSS() CODE: RETVAL = AL_ID('O','S','S','D'); OUTPUT: RETVAL int AL_MIDI_OSS() CODE: RETVAL = AL_ID('O','S','S','M'); OUTPUT: RETVAL int AL_DIGI_ESD() CODE: RETVAL = AL_ID('E','S','D','D'); OUTPUT: RETVAL int AL_DIGI_ARTS() CODE: RETVAL = AL_ID('A','R','T','S'); OUTPUT: RETVAL int AL_SYSTEM_XWINDOWS() CODE: RETVAL = AL_ID('X','W','I','N'); OUTPUT: RETVAL int AL_GFX_XWINDOWS() CODE: RETVAL = AL_ID('X','W','I','N'); OUTPUT: RETVAL int AL_GFX_XWINDOWS_FULLSCREEN() CODE: RETVAL = AL_ID('X','W','F','S'); OUTPUT: RETVAL int AL_GFX_XDGA() CODE: RETVAL = AL_ID('X','D','G','A'); OUTPUT: RETVAL int AL_GFX_XDGA_FULLSCREEN() CODE: RETVAL = AL_ID('X','D','F','S'); OUTPUT: RETVAL int AL_GFX_XDGA2() CODE: RETVAL = AL_ID('D','G','A','2'); OUTPUT: RETVAL int AL_GFX_XDGA2_SOFT() CODE: RETVAL = AL_ID('D','G','A','S'); OUTPUT: RETVAL int AL_SYSTEM_LINUX() CODE: RETVAL = AL_ID('L','N','X','C'); OUTPUT: RETVAL int AL_JOY_TYPE_LINUX_ANALOGUE() CODE: RETVAL = AL_ID('L','N','X','A'); OUTPUT: RETVAL int AL_SYSTEM_DIRECTX() CODE: RETVAL = AL_ID('D','X',' ',' '); OUTPUT: RETVAL int AL_GFX_DIRECTX() CODE: RETVAL = AL_ID('D','X','A','C'); OUTPUT: RETVAL int AL_GFX_DIRECTX_ACCEL() CODE: RETVAL = AL_ID('D','X','A','C'); OUTPUT: RETVAL int AL_GFX_DIRECTX_SAFE() CODE: RETVAL = AL_ID('D','X','S','A'); OUTPUT: RETVAL int AL_GFX_DIRECTX_SOFT() CODE: RETVAL = AL_ID('D','X','S','O'); OUTPUT: RETVAL int AL_GFX_DIRECTX_WIN() CODE: RETVAL = AL_ID('D','X','W','N'); OUTPUT: RETVAL int AL_GFX_DIRECTX_OVL() CODE: RETVAL = AL_ID('D','X','O','V'); OUTPUT: RETVAL int AL_GFX_GDI() CODE: RETVAL = AL_ID('G','D','I','B'); OUTPUT: RETVAL int AL_MIDI_WIN32MAPPER() CODE: RETVAL = AL_ID('W','3','2','M'); OUTPUT: RETVAL int AL_JOY_TYPE_WIN32() CODE: RETVAL = AL_ID('W','3','2',' '); OUTPUT: RETVAL